![]() ![]() ![]() With the emphasis on tactics, there are exhibition, tournament and world title modes to choose from. It is more of a simulation than an arcade punch 'em up and requires the use of the head (to think and get into the tactics of a slugging match) rather than just punching as fast as possible. JVC hopes this title will be its biggest hit of the year. For the original Carmageddon there are downloads available of many types of "pedestrian" patches, including one which transforms the zombies into characters from the cartoon South Park. Even if only the "zombie" version hits our streets, it won't be long before some website has a patch that will humanise those ghouls. Much younger teenagers, if eager enough, (all the more eager because they are not supposed to have it) will probably get their hands on a copy without too much bother. The obvious problem with game ratings is that they are not always enforced. The involvement of child psychologists seems strange, however, since SCi want it certified for over-18s. The latest, apparently, is because the BBFC wants to put a demonstration of the game to a panel of child psychologists to determine what effects it may have. SCi want the British Board of Film Censorship (BBFC) to pass the "human" version with an 18s certificate, but there have been some delays. For the German version of the original, even zombies were too much and instead it featured bloodless robots. The less gory version, rated 15s by ELSPA (Europeans Leisure and Software Publishers Association), has zombies as the victims instead of "humans" and consequently their blood is not red but a ghoulish green. The publishers, SCi, plan to release two versions of the game. Some would say it is very twisted, as one of the major themes of the game is running down pedestrians. Like its predecessor, Carmageddon II is basically a racing-car game, but with a twist. Violence in video games is nothing new, but the imminent release of Carmageddon II - Carpocalypse Now has re-opened old arguments about violence in games. "Best and Worst of 2000 (Worst Game Runners-Up)". Official UK PlayStation Magazine (Future Publishing) (54): 125. Nintendo Power ( Nintendo of America) 133. N64 Magazine (Future Publishing) (36): 62. "Carmageddon II: Carpocalypse Now Review". "Carmageddon 2: Carpocalypse Now Review". Computer Gaming World (Ziff Davis) (177): 170. "Main Street, USA ( Carmageddon 2 Review)". "Carmageddon 2: Carpocalypse Now (PC) - Review". ![]() "Carmageddon 2: Carpocalypse Now (MAC) - Review". ↑ 6.0 6.1 "Carmageddon 2: Carpocalypse Now for PC".The Independent (Independent Digital News & Media Ltd). " Now Shipping: Interplay is now shipping Carmageddon 2: Carpocalypse Now." Hyper, on the other hand, gave the same port 85%, calling it "a success, and probably more suited to the Nintendo 64 than it ever was on the PC, as this is big arcade-style silly action." Ĭarmageddon 64 was nominated for the "Worst Game" award at GameSpot 's Best and Worst of 2000 Awards, which went to Spirit of Speed 1937. Official UK PlayStation Magazine was scathing of the gameplay of the PlayStation version, saying that "no amount of pureed pedestrian can cover its faults." The Nintendo 64 port was ill-received, being N64 Magazine 's lowest rated game at 8% from 1999 till 2004. The PC version received "favorable" reviews according to video game review aggregator GameRankings, while the console versions received much lower scores. Unlike the first game, Carmageddon II does not have "stealworthy cars", which are cars that have a chance to be taken if wrecked in a race and instead any car wrecked can be purchased. Cars can also be split in half, instantly wasting them, but only if it is not repaired before it touches terrain. Ĭarmageddon II was the first Carmageddon game to feature hardware acceleration, this was used for the higher quality damage models and higher quality levels.Ĭarmageddon II features new damage models for the vehicles, this includes car bodywork damage such as fenders and vehicle spoilers. The blood pack was later released in the United Kingdom in 1999, earning the game an 18 certificate. Internet-released 'blood patches' restore the original human pedestrians. In some countries, the pedestrians (and animals) are zombies, and blood is turned to green slime, while in Germany, aliens replaced the pedestrians. Like its predecessor, Carmageddon II was subject to criticism for the level of violence portrayed in the game. On the starting grid of the first level (Windows version) ![]()
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